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Hitman hier kaufen: http://amzn.to/1oxGI5n
Captured with Nvidia ShadowPlay (PC)
We offer a benchmark and graphics comparison of Hitman on PC with DirectX 11 vs. DirectX 12 – PC is set to maximum graphics settings. We used a MSI Nvidia GeForce GTX 980 reference design. Rest of the specs as well as benchmark results can be found at the end of the video. PLEASE NOTE: we did not make an error here. Nvidia cards do not seem to profit from DX12 in this benchmark scene, while AMD cards get huge performance improvements.
Wir bieten einen benchmark und Grafik-Vergleich von Hitman auf dem PC mit DirectX 11 und DirectX 12 – der PC ist auf maximale Grafik-Einstellungen gestellt. Wir haben eine MSI Nvidia GeForce GTX 980 Referenz-Design benutzt. Wir haben die Benchmark-Ergebnisse nicht vertauscht, Nvidia Karten scheinen in dieser Benchmark-Szene nicht von DX12 zu profitieren, während AMD-Karte teilweise große Performance-Gewinne verzeichnen können.
Music: Bringing It Back– Digital Juice
System used in this video:
Hier kaufen: http://www.gamestar.de/hardware/gamestar-pcs/one-gamestar-pc-ultra/441.html
Intel Core i7 6700K 4.00 GHz
8 GB DDR4 RAM
2x Nvidia GeForce GTX 980 4GB (only one active in this video!)
Our second system:
Hier kaufen: http://www.gamestar.de/hardware/gamestar-pcs/one-gamestar-pc-titan/677.html
Intel Core i7-5820K 6x 3.3 GHz
16GB DDR4 Crucial Dual Channel 2133MHz (2x 8GB)
ZOTAC GeForce GTX 980Ti Amp! Extreme Edition 6GB
500GB SATA III Samsung 840 EVO SSD
2TB SATA III Western Digital Red WD20EFRX
There isn't any difference, the hype says dx12 has low level API which in theory should result in higher fps by x%. Low Level API is said to be used primarily on console so same spec would result in higher framerates on a console than a PC.
Seems like it's just bogus and only marketing bullshit.
i observed that when things get intense direct x 11 kinda falls back look at when there's a lot of IA "Objects" being rendered so a game like minecraft where things draw all the time should benefit from DX12 if it supports it , yet this is just my opinion
GTX 980 doesnt even have the slight DX12 hardawre features that the GTX1060 and other slightly newer ones have. It just shows DX12 is better to run on a card designed for DX9/DX10 mostly and still runs better when you apply it even somewhat properly.
I have a Gtx970 , and a 1080p monitor. should i play on dx11 or 12 ? .. what i mean by that is will 11 give me way better fps compared to playing on dx12 with slightly better graphics but like 5-10fps less?
No difference at all, really, talk about DIMINISHING RETURNS! There won't be any more major advances in visual graphics until things such as like real time ray tracing or HDR display technology becomes available. DX12=Windows 10 Bullshit
This game is designed with Direct 11 API. This really shouldnt be a benchmark but just a comparison. Their will be slight to no difference between the 2. If they built a copy of hitman using DX12 and DX11 APIs then that would be the video you would want to benchmark with.
Yeah, 12 times more draw calls magically transferred into 2 fps difference in real games. Once again very cheap marketing tricks by very rich companies. In normal world their executives would be hung by their balls, but unfortunately we live in the world of sissies now and that's why this lair scumbags can get away with their lies all the time.
WOW I’m impressed I needed sunglasses to watch the DX12.wilst I needed a torch to
see the er other one. By the way was that BILLS helicopter on the right it
looked like it had a paint job. Definitely worth a 500 quid hardware upgrade
for DX12 .Windows 10 they can’t give it away especially if you have GWX.
lol.. almost every gamet that runs better with amd cards in dx 12 is an amd sponsored game... what a surprise. Look at tomb raider,whitch is NOT an amd game. Suddenly nvidia is faster even with async. BS all over. AMD isnt faster in dx12.
Much technology. Let's hear what Marty Mcfly has to say on this!
*Marty Mcfly on this: 'I don't think they're ready for this yet'*
Well there you have it folks. Straight from the horse's mouth. Join us next week, where I will be showing you the difference between 2 sheets of equal measurements paper. :)
This video cannot be used to evaluate the performance of DirectX12 over DirectX11 because
Its just been a year that DirectX12 was released and no games have been developed primarily for DirectX12. Games which say that they support DirectX12 were actually built with DirectX11 in mind and the new features which DirecX12 are not efficiently utilized. When they say that they support DirectX12, it means they are able to port to DirectX12, it does not mean they are making use of the core new features. And the FPS shown should not be considered as a metric as game engines are made to run around a predefined FPS and some features are enabled or disabled based on the FPS budget.
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