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CppCon 2017: Matt Godbolt “What Has My Compiler Done for Me Lately? Unbolting the Compiler's Lid”
 
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http://CppCon.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2017 — In 2012, Matt and a colleague were arguing whether it was efficient to use the then-new-fangled range for. During the discussion a bash script was written to quickly compile C++ source and dump the assembly. Five years later and that script has grown into a website relied on by many to quickly see the code their compiler emits, to compare different compilers' code generation and behaviour, to quickly prototype and share code, and investigate the effect of optimization flags. In this talk Matt will not only show you how easy (and fun!) it is to understand the assembly code generated by your compiler, but also how important it can be. He'll explain how he uses Compiler Explorer in his day job programming low-latency trading systems, and show some real-world examples. He'll demystify assembly code and give you the tools to understand and appreciate how hard your compiler works for you. He'll also talk a little about how Compiler Explorer works behind the scenes, how it is maintained and deployed, and share some stories about how it has changed over the years. By the end of this session you'll be itching to take your favourite code snippets and start exploring what your compiler does with them. — Matt Godbolt: DRW, Senior Software Engineer Matt Godbolt is a software engineer with trading firm DRW, and the creator of the Compiler Explorer website. He is passionate about writing efficient code. He has previously worked at on mobile apps at Google, run his own C++ tools company and spent more than a decade making console games. When he's not hacking on Compiler Explorer, Matt enjoys writing emulators for old 8-bit computer hardware. — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 51472 CppCon
CppCon 2016: Tim Haines “Improving Performance Through Compiler Switches..."
 
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http://CppCon.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/cppcon/cppcon2016 — Much attention has been given to what modern optimizing compilers can do with your code, but little is ever said as to how to make the compiler invoke these optimizations. Of course, the answer is compiler switches! But which ones are needed to generate the best code? How many switches does it take to get the best performance? How do different compilers compare when using the same set of switches? I explore all of these questions and more to shed light on the interplay between C++ compilers and modern hardware drawing on my work in high performance scientific computing. Enabling modern optimizing compilers to exploit current-generation processor features is critical to success in this field. Yet, modernizing aging codebases to utilize these processor features is a daunting task that often results in non-portable code. Rather than relying on hand-tuned optimizations, I explore the ability of today's compilers to breathe new life into old code. In particular, I examine how industry-standard compilers like those from gcc, clang, and Intel perform when compiling operations common to scientific computing without any modifications to the source code. Specifically, I look at streaming data manipulations, reduction operations, compute-intensive loops, and selective array operations. By comparing the quality of the code generated and time to solution from these compilers with various optimization settings for several different C++ implementations, I am able to quantify the utility of each compiler switch in handling varying degrees of abstractions in C++ code. Finally, I measure the effects of these compiler settings on the up-and-coming industrial benchmark High Performance Conjugate Gradient that focuses more on the effects of the memory subsystem than current benchmarks like the traditional High Performance LinPACK suite. — Tim Haines University of Wisconsin-Madison PhD Candidate Madison, WI I am a third-year PhD candidate working in computational astrophysics. My undergraduate work was in computer science, physics, and mathematics, and I have an M.S. in physics. Fundamentally, my interests lie in developing software systems to try to answer difficult scientific questions combining modern parallel programming techniques in C++ with heterogeneous and massively parallel hardware. As such, I have a keen interest in the application of high performance computing to scientific problems (often called "scientific computing"). I spend most of my days attempting to design and build flexible, abstract software for parallel hardware in C++. Currently, I am part of a collaboration including the University of Washington and the University of Illinois at Urbana-Champagne working on the development of the cosmological N-body code CHArm N-body GrAvity solver (ChaNGa). Although it has excellent scaling properties (up to 512K processors with 93% efficiency), the node-level performance is sub-optimal. I am now working with a CS PhD candidate at UIUC to replace much of the C++98 codebase with C++11 and incorporate GPU computing using the CUDA runtime. — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 15013 CppCon
How to Install Codeblocks IDE on Windows 10 with Compilers ( GCC , G++)
 
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Views: 304751 ProgrammingKnowledge
solutions for codeblocks compiler problem
 
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when you have this error "can't find compiler executable in your configured search path's for GNU GCC compiler", this video is the solution for it !
Views: 135769 mariem zraier
Fix Code Blocks Environment Error Can't find compiler executable in your search path
 
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An easy fix for Code Blocks Environment Error: Can't find compiler executable in your search path. #Codeblockserror Link for MinGW: https://sourceforge.net/projects/mingw/?source=dlp
Views: 198037 Sid's E Classroom
How To : Setup Eclipse IDE for C/C++ Development
 
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- GCC 32 bits: https://drive.google.com/file/d/1wbHsVFrbua48xhKYeOxqBy5bnp5I17D_/view?usp=sharing - GCC 64 bits: https://drive.google.com/file/d/1giBsQqIV1BsT6SQAs5MbDc3hZQThKeVL/view?usp=sharing Please skip Tags: eclipse cdt download eclipse cdt plugin eclipse cdt tutorial eclipse c/c++ download eclipse c/c++ plugin eclipse c/c++ ide eclipse c/c++ indexer eclipse c/c++ development user guide eclipse c/c++ compiler eclipse c/c++ unit testing support eclipse c/c++ ubuntu eclipse c/c++ binary not found eclipse c/c++ development tools (cdt) plugin eclipse c/c++ eclipse c/c++ autocomplete eclipse c/c++ attach to application eclipse c/c++ application eclipse c c++ add library eclipse c/c++ attach to local application eclipse c/c++ and java eclipse c/c++ add java eclipse c/c++ autotools support eclipse c and c++ eclipse c and c++ compiler eclipse c/c++ build missing eclipse c c++ build settings eclipse c/c++ build eclipse c c++ build environment eclipse c/c++ build variables eclipse c c++ build discovery options eclipse c/c++ build configuration eclipse c/c++ builder eclipse c c++ build builder settings eclipse c/c++ compiler setup eclipse c/c++ configuration eclipse c c++ cdt plugin download eclipse c c++ call graph visualization eclipse c c++ cygwin eclipse c c++ code analysis eclipse c/c++ code formatter eclipse c/c++ code templates eclipse c c++ color theme eclipse-cdt c/c++ development tools eclipse cdt c/c++ development user guide eclipse cdt c/c++ test runner plugin eclipse cdt c/c++ tests runner eclipse cdt (c/c++ development toolkit) eclipse cdt for c/c++ developers eclipse c/c++ development tools eclipse c/c++ development tools or sdk eclipse c/c++ download for windows 7 eclipse c/c++ development tools sdk eclipse c/c++ debugger eclipse c c++ download linux eclipse c/c++ developer eclipse c/c++ editor eclipse c c++ editor eclipse c/c++ editor plugin eclipse c/c++ indexer error eclipse c/c++ indexer has encountered a problem c/c++ en eclipse eclipse internal error c/c++ indexer eclipse error 1 c c++ problem eclipse error 127 c c++ problem eclipse com c++ e java eclipse c/c++ for mac eclipse c/c++ for ubuntu eclipse c/c++ for linux eclipse c/c++ for windows 7 eclipse c/c++ for windows 8 eclipse c/c++ for ubuntu 14.04 eclipse c/c++ for mac os x eclipse c c++ download for windows xp eclipse c/c++ gdb hardware debugging eclipse c/c++ gui builder eclipse c c++ general paths and symbols eclipse c c++ general missing eclipse c/c++ gcc eclipse c/c++ getting started eclipse c/c++ gui eclipse c/c++ general eclipse c/c++ user guide eclipse c/c++ hello world eclipse c/c++ how to install eclipse c c++ indexer hangs eclipse c/c++ syntax highlighting eclipse helios c c++ plugin eclipse c/c++ unresolved inclusion stdio.h eclipse helios c/c++ download eclipse ide for c/c++ developers how to install eclipse c/c++ ide download eclipse c/c++ ide tutorial eclipse c/c++ indexer slow eclipse c/c++ installer eclipse c/c++ include path eclipse c c++ include paths and symbols eclipse c c++ java eclipse c/c++ juno eclipse ide for c c++ java eclipse juno c c++ plugin eclipse ide for c/c++ developers java eclipse ide for c/c++ developers juno download eclipse for c c++ and java eclipse ide for c/c++ developers add java install c/c++ plugin eclipse juno eclipse c/c++ keyboard shortcuts eclipse c c++ kurulumu c/c++ plugin for eclipse kepler eclipse 4.3 (kepler) for c/c++ programming eclipse c/c++ kullanımı download eclipse kepler c/c++ eclipse c/c++ linux eclipse luna c++ eclipse c c++ linux install eclipse c/c++ local application eclipse c c++ launch failed eclipse c/c++ library eclipse c/c++ remote launch eclipse c c++ remote launch plugin download eclipse c/c++ luna eclipse c/c++ mac eclipse c/c++ mingw eclipse c c++ mac os x eclipse c c++ manual pdf eclipse c/c++ mars eclipse c c++ mac eclipse c c++ make project eclipse c c++ makefile eclipse c/c++ makefile project eclipse c/c++ not working eclipse remove c++ nature eclipse c/c++ install new software eclipse c/c++ search does not work eclipse c/c++ type could not be resolved eclipse no c c++ build eclipse no c/c++ perspective netbeans vs eclipse c/c++ eclipse new c c++ project eclipse c/c++ opensuse installing eclipse c/c++ on windows installing eclipse c/c++ on ubuntu eclipse for c/c++ on ubuntu setting up eclipse c/c++ on windows eclipse c/c++ indexer out of memory how to install eclipse c/c++ on windows 7 eclipse c/c++ package eclipse c/c++ plugin install eclipse c c++ perspective missing eclipse c c++ plugin ubuntu eclipse c/c++ perspective eclipse c c++ plugin download link eclipse c/c++ portable eclipse c/c++ profiler eclipse c/c++ problem eclipse c/c++ qt support
Views: 49829 FREE LEARNING
Automatic Tuning of Compiler Options using irace - GNU Tools Cauldron 2018
 
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Presented by Manuel López-Ibáñez at GNU Tools Cauldron 2018 While modern compilers usually offer different levels of optimization as possible defaults, they have a larger number of command-line options and numerical parameters that impact properties of the generated machine-code. The irace package (https://cran.r-project.org/package=irace) is a method for automatic algorithm configuration that can handle numerical and discrete options and optimizes their settings according to a given metric (such as runtime) over a large number of noisy (stochastic) benchmarks. When adapted to the tuning of compiler options in GCC, irace becomes an alternative to Acovea, OpenTuner and TACT with some desirable features. Experimental results show that, depending on the specific code to be optimized, speed-ups of up to 1.4 when compared to the -O2 and -O3 optimization flags are possible. I'm presenting on behalf of the other authors who will not attend. They did all the experiments using our tool (irace) and advice from me. I hope the irace package will be interesting to GCC developers and users (it is GPL).
Views: 75 Embecosm
Dcoder | Android Mobile Coding Platform
 
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Subscribe if you like the content and leave a thumbs up . Check out the channel and subscribe for future content : https://www.youtube.com/channel/UC75mQ1CoQxcdxOHtzZhxP3Q *Sorry for the wrongly Synchronized screen record ** Here’s a quick look at the recently released app Dcoder which lets you write code from your phone . There are other cool options to play with as well . Check out the app from this link : https://play.google.com/store/apps/details?id=com.paprbit.dcoder Like if you liked it ,Dislike if you disliked it leave a comment below Share and Subscribe for more videos . Facebook : https://www.facebook.com/miishrak9 Instagram : https://www.instagram.com/7shrak/ Twitter : https://twitter.com/miishrak9 G Plus : https://plus.google.com/u/0/+MdAtaharIshraq Linked In : https://www.linkedin.com/in/atahar-ishrak-10004795/
Views: 19069 Atahar Ishrak
CppCon 2015: Chandler Carruth "Tuning C++: Benchmarks, and CPUs, and Compilers! Oh My!"
 
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http://www.Cppcon.org — A primary use case for C++ is low latency, low overhead, high performance code. But C++ does not give you these things for free, it gives you the tools to control these things and achieve them where needed. How do you realize this potential of the language? How do you tune your C++ code and achieve the necessary performance metrics? This talk will walk through the process of tuning C++ code from benchmarking to performance analysis. It will focus on small scale performance problems ranging from loop kernels to data structures and algorithms. It will show you how to write benchmarks that effectively measure different aspects of performance even in the face of advanced compiler optimizations and bedeviling modern CPUs. It will also show how to analyze the performance of your benchmark, understand its behavior as well as the CPUs behavior, and use a wide array of tools available to isolate and pinpoint performance problems. The tools and some processor details will be Linux and x86 specific, but the techniques and concepts should be broadly applicable. -- Chandler Carruth leads the Clang team at Google, building better diagnostics, tools, and more. Previously, he worked on several pieces of Google’s distributed build system. He makes guest appearances helping to maintain a few core C++ libraries across Google’s codebase, and is active in the LLVM and Clang open source communities. He received his M.S. and B.S. in Computer Science from Wake Forest University, but disavows all knowledge of the contents of his Master’s thesis. He is regularly found drinking Cherry Coke Zero in the daytime and pontificating over a single malt scotch in the evening. -- Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 84685 CppCon
OhFick.kop
 
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" Description: KOP file is a Kokogut Compiler Options File. Kokogut is an implementation of Kogut in Kogut itself. It translates Kogut source into C source, which is then compiled using a C compiler to produce an excecutable. Kogut is an experimental programming language which supports impurely functional programming and a non-traditional flavor of object-oriented programming." THE MORE YOU KNOW :D - where I got the info : https://www.filesuffix.com/en/extension/kop - ep track - 37
Views: 22 ButtSweggan
Cemu 1.12.2  | The Complete Setup Guide | Epic Performance
 
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Cemu 1.12.2 Complete Setup Guide. This Emulator Release gives us a significant performance increase due to GX2 and CPU/JIT optimization Game Profile settings (BOTW) [Graphics] disableGPUFence = false extendedTextureReadback = true accurateShaderMul = min GPUBufferCacheAccuracy = 2 disablePrecompiledShaders = true [CPU] cpuMode = Triplecore-Recompiler [General] useRDTSC = false VIDEO TIMESTAMPS Guide Start 1:15 Controller Setup 5:42 Transfer file from older Cemu version 7:06 Optimized Game Profile Settings 8:52 Using Graphics Packs 9:48 Cemu Graphics Optimizations 11:42 How to rename your Shader Cache 13:54 Best Cemu Settings 16:16 ► Cemu Download http://cemu.info/releases/cemu_1.12.2.zip ► Cemuhook https://files.sshnuke.net/cemuhook_1121_0565.zip ► Graphics Packs https://github.com/slashiee/cemu_graphic_packs/releases/download/Travis51/graphicPacksCommon_51.zip ► Cemu Shader Caches https://www.reddit.com/r/CEMUcaches/comments/7bv7el/complete_shader_cache_collection_1110c_v2/ ► C++ Redistributable 2017 Download (REQUIRED) https://aka.ms/vs/15/release/vc_redist.x64.exe GUIDES FOR EVERYTHING --► Game Download Guide https://youtu.be/l9Kdlijo4Oo --► Mouse and Keyboard Guide https://youtu.be/bOJy67OJfZI --► Boost your In-Game Visuals with Clarity GFX https://youtu.be/XKQqC7urD6g --► Shader Performance Guide https://youtu.be/nhF1jtEnO2A --► Easy Motion controls Guide https://youtu.be/0pp1B8S7yxI ______________________________________ --► Become a BSoD Gaming Patron https://www.patreon.com/BSoDGaming --► BSoD Gaming Discord https://discord.gg/RrKRhhJ --► DONATE TO THE CHANNEL https://twitch.streamlabs.com/bsod_gaming_#/ Connect with me on other social sites (Any Troubleshooting is done through Twitter) --► TWITTER: http://bit.ly/BSODtwitter --► FACEBOOK: http://bit.ly/BSoDFB My PC Specs: i7 8700k @5.0Ghz 16gb DDR4 3200Mhz RAM GTX980ti 6gb 256gb NVME M.2 SSD #emulation #nintendo #cemu #pcgaming
Views: 131638 BSoD Gaming
How To Compile A Java Program With Javac
 
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http://theprojectdatabase.com/compile-java-programs-with-javac Click the link above for the step by step tutorial In this tutorial, you will learn how to use the command prompt to compile a java program that displays "Hello World".
Views: 357583 shaffy
C++ Code::Blocks error; uses an invalid compiler. Probably the toolchain path
 
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C++ tutorials for code::blocks error "Hello World - Debug" uses an invalid compiler. Probably the toolchain path within the compile the compiler options is not setup correctly?! Skipping... I'll show you how to fix this problem!
Views: 198879 Daniel Foreman
Compiler Optimisation Lecture 2
 
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This lecture is the coursework for the 2017 Compiler Optimisation course that I teach at the University of Edinburgh. If you are watching this and it is not 2017, you are probably watching the wrong video! GCC Options are at: http://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html The benchmarks are at: https://docs.google.com/file/d/0B5GasMlWJhTOaTdvaFkzUzNobDQ The course webpage is at: http://www.inf.ed.ac.uk/teaching/courses/copt/
Optimizing Trees — How to Create a Compiler part 2/5 — Simple optimizations to a program in an AST
 
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In this tool-assisted education video series I create a compiler in C++ for a B-like programming language. In this episode we deal with simple optimization techniques like constant folding and dead code elimination, and also look into ways to simplify the internal representation of the code. This is part of a multi-episode series. In the next video, we will deal with a different intermediate representation. Downloads: — https://github.com/bisqwit/compiler_series/tree/master/ep2 All the material associated with this episode can be downloaded here. Check out this book if you would like to learn more indepth about compilers and optimization (Amazon affiliate link): — https://www.amazon.com/gp/product/1558603204/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=1558603204&linkCode=as2&tag=oellilu-20&linkId=973a02b8027731c84e9875e552d55ac9 Acknowledgements: — Music¹: Aryol :: Warmup :: Kyohei Sada (SPC-OPL3 conversion) — Music²: Famicom Tantei Club Part II: Ushiro ni Tatsu Shōjo :: Dean’s Room :: Kenji Yamamoto (SPC-OPL3 conversion), original composition: Bach’s Invention № 15 — Music³: Star Ocean :: Past Days :: Motoi Sakuraba (SPC-OPL3 conversion) — Music⁴: Aryol :: Arrest :: Kyohei Sada (converted into MIDI and played through OPL3 emulation through homebrew software) — Music⁵: Live a Live :: Prehistoric :: Yoko Shimomura (SPC-OPL3 conversion) — Music⁶: Bahamut Lagoon :: Matelite :: Noriko Matsueda (SPC-OPL3 conversion) — Music⁷: Descent :: Game 03 :: Ken Allen and others — Music⁸: Earthbound :: Monkey Maze :: Akio Ōmuri and others — Music⁹: Light Fantasy :: Field theme 2 :: Michiharu Hasuya and others (SPC-OPL3 conversion) — SFX: Mostly from YouTube Audio Library. Some are recorded from video games like The Guardian Legend and Lunar Ball. ¹ 00:01 & 00:42 ² 00:15 ³ 03:03 ⁴ 08:30 ⁵ 11:30 & 13:35 ⁶ 15:30 ⁷ 19:32 ⁸ 24:41 ⁹ 27:47 My links: Twitter: https://twitter.com/RealBisqwit Liberapay: https://liberapay.com/Bisqwit Patreon: https://patreon.com/Bisqwit (Other options at https://bisqwit.iki.fi/donate.html) Twitch: https://twitch.tv/RealBisqwit Homepage: http://iki.fi/bisqwit/ You can contribute subtitles: https://www.youtube.com/timedtext_video?ref=share&v=QSPaL4aVjRo or to any of my videos: https://www.youtube.com/timedtext_cs_panel?tab=2&c=UCKTehwyGCKF-b2wo0RKwrcg #Bisqwit #Compiler #Tutorial
Views: 14558 Bisqwit
MinGW Compiler Suite Installation for C / C++ Programming ( Windows )
 
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In this video tutorial you will learn to install MinGW Compiler Suite properly and set up the path environment variable for C / CPP programming in windows operating system. mingw stands for minimalist GNU for Windows and it is a minimalist development environment for native Microsoft Windows applications and it comes with GNU tool chain, which comes to the GCC, the GNU compiler collection which supports languages like 'C' 'C plus plus' 'ada' 'fortran' etc. For more tutorials visit our website http://www.LearningLad.com LearningLad in social media Facebook http://www.facebook.com/LearningLad twitter http://www.twitter.com/LearningLadEdu Google+ http://www.google.com/+LearningLad
Views: 34747 LearningLad
Compiling C programs with gcc
 
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In cs107, we will primarily be using Makefiles to compile our code, but you should know how to use gcc (the GNU Compiler Collection) to compile a C program independently. We will use three primary flags in cs107: -g : embed debugging information into the program so gdb will give us good information. -Og : compile with gdb in mind, so it leaves in variable information and doesn't optimize out too many variables. -std=gnu99 : the flavor of C we will be using for cs107.
Views: 924 Chris Gregg
How to install CodeBlocks 13.12 with Compilers ( GCC , G++ , GDB ... )
 
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Best C++ Complier : How to Install Code:Block in Windows 8, Windows c++ - Setting up MingW and Code::Blocks in Windows 8 64 c++ - Setting up MingW and Code::Blocks in Windows 8 64 c++ - Setting up MingW and Code::Blocks in Windows 8 64 c++ - Setting up MingW and Code::Blocks in Windows 8 64
Views: 299151 ProgrammingKnowledge2
Compile XMR Stak and change donation level
 
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Don't forget to Like, Share, and subscribe if you find this video useful! Visit our website: https://yourweb.money for more cryptocurrency resources and information. I walk you through compiling xmrStak on Windows 10. If you want to change the donation level in xmrStak you have to compile it. The process is quite simple but time consuming. Please see the notes below as the instructions have slightly diverged from the video. * Update: If you get an error that looks like this: "CMake Error: The source directory C:/Users/%UserName% does not appear to contain CMakeLists.txt." see step 8b - 8c in the instructions below. ** Update: Instructions have been updated for newer versions of Visual Studio. Step 1c and 8a will be different than the video. Please see the pinned comment from regarding this change. (Thank you Kalen Vincent) Here is the process I walk you through: 1. Download & Install Visual Studio Community from a. https://www.visualstudio.com/downloads/ b. Desktop development with C++ left side c. VC++ 2015.3 v140 toolset for desktop (right side) ** If compiling for Cuda 9.1 and using Visual Studio 2017 greater than 15.5 released 12/04/17: Require `VC++ 2017 version 15.4 v14.11 toolset` Under tab `Individual Components`, Section `Compilers, build tools, and runtimes` CUDA 9.1 is not compatible with compiler 14.12.X 2. Download and install the latest version from https://cmake.org/download/ a. during the install choose the option Add CMake to the system PATH for all users 3. Download Cuda and install (For Nvidia) a.  https://developer.nvidia.com/cuda-downloads b. Minimal install choose Custom installation options: i. CUDA/Development ii. CUDA/Visual Studio Integration (ignore the warning during the install that VS2017 is not supported) iii. CUDA/Runtime iv. Driver components 4. (For AMD Only) Download and install the latest version from http://developer.amd.com/amd-accelerated-parallel-processing-app-sdk/ 5. Dependencies OpenSSL/Hwloc and Microhttpd a. for CUDA 8*: i. download the version 1 of the precompiled binary from https://github.com/fireice-uk/xmr-stak-dep/releases/download/v1/xmr-stak-dep.zip ii. version 1 of the pre-compiled dependencies is not compatible with Visual Studio Toolset v141 b. for CUDA 9 and/or AMD GPUs, CPU: i. download the version 2 of the precompiled binary from https://github.com/fireice-uk/xmr-stak-dep/releases/download/v2/xmr-stak-dep.zip ii. version 2 of the pre-compiled dependencies is not compatible with Visual Studio Toolset v140 c. unzip all to C:\xmr-stak-dep 6. Download and unzip xmr-stak from a. https://github.com/fireice-uk/xmr-stak/releases (Source Code .zip) b. Extract to c:\xmr-stak-dep\xmr-stak-2.2.0 c. Optional edit the c:\xmr-stak-dep\xmr-stak-2.2.0\xmrstak\donate-level.hpp to change donation. * Your c:\xmr-stak-dep should look like this: https://drive.google.com/file/d/1QphqB0Xd6oCctcPngvJUtLhwb0cGbej6/view?usp=sharing 7. Open CMD Terminal (Start - Run - "cmd" "Enter") 8. Copy and Paste these commands : a: ** Next line is only if compiling for Cuda 9.1 and using Visual Studio 2017 greater than or equal to 15.5 (released 12/04/17) C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" x64 -vcvars_ver=14.11 b. "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\VsMSBuildCmd.bat" * You may find yourself in your user directory, change back to your source directory: c. cd c:\xmr-stak-dep\xmr-stak-2.2.0 d. set CMAKE_PREFIX_PATH=C:\xmr-stak-dep\hwloc;C:\xmr-stak-dep\libmicrohttpd;C:\xmr-stak-dep\openssl e. mkdir build f. cd build g. cmake -G "Visual Studio 15 2017 Win64" -T v141,host=x64 .. h. cmake --build . --config Release --target install i. cd bin\Release 9. Copy C:\xmr-stak-dep\openssl\bin\* into the C:\xmr-stak-dep\xmr-stack-2.20\build\bin\Release directory. 10. RUN!!!!
Views: 10718 YourWeb.Online
How to Compile & Run C program in Visual Studio 2015/2017
 
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Welcome to HOW TO DO THAT ..... this is a YouTube channel which was launched in April 2015 ... so if you like our videos please press the subscriber button and don't forget to give a thumbs up hello everyone we are starting a new series called " Learn c programming with steven " in this series we learn how to code in c programming language ( we will start from the basics then advance to higher level of programming come and learn with us ) recommended for computer science students , graduates , and beginners ( in short " for those who are interested in coding ) Visit Official Our Website : http://howtodothat.zyro.com/
Views: 55449 How To Do That
How to download and install Microsoft's HTML Help Workshop compiler (Step-by-step guide)
 
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Learn more: http://www.helpndoc.com/step-by-step-guides/how-download-and-install-microsofts-html-help-workshop-compiler In order to generate documentation in CHM format, you must first download and install Microsoft's HTML Help Workshop compiler. This free compiler allows you to use HelpNDoc to generate CHM help files on Windows. Step 1 - Download the installer In HelpNDoc, click File then select Options. This displays the 'HelpNDoc Options' window. Click Download to the right of 'Microsoft HTML Help Workshop' path to download the installation software from Microsoft's web-site. Alternatively, it can be downloaded from http://go.microsoft.com/fwlink/?LinkId=14188 This will download the htmlhelp.exe software installer. Step 2 - Install Microsoft HTML Help Workshop Run the htmlhelp.exe software you've downloaded. This displays the license agreement. After you review it, click Yes. This display a window, inquiring whether you'd like to install the compiler. Click Yes. This displays a window that shows the directory into which the file will be installed. To use this folder, click OK. To select another one, click Browse and navigate to the desired folder. Then, click OK. This returns you to the setup window with the updated path displayed. Click OK. This may display a message, indicating that a newer version of HTML Help is installed. This message is referring to the CHM Viewer that was already on your computer on any recent version of Microsoft Windows; it is not referring to the compiler that you just installed. Click OK. This displays a message, confirming that you successfully installed HTML Help Workshop. Click OK. Step 3 - Complete the setup Return to the 'HelpNDoc Options' window. Confirm that the path to the compiler you defined (above) is displayed. If the path is not accurately displayed, click the button on the far right to navigate to it. Warning: Make sure the path ends with hhc.exe as any other file will cause the generation process to fail. Click OK. The Microsoft HTML Help Workshop software is required in order to generate CHM help files. It is free and easy to download and setup in HelpNDoc. Learn more and download HelpNDoc free for personal use at http://www.helpndoc.com
Views: 3247 HelpNDoc
Configuration 'compile' is obsolete and has been replaced with 'implementation
 
00:58
this method work only for project in android studio no export source of buildbox or eclipse ect. i try that. how to fix error__ Configuration 'compile' is obsolete and has been replaced with 'implementation'. It will be removed at the end of 2018 link : https://github.community/t5/Project-Development-Help-and/Android-Studio-3-1-0-Configuration-compile-is-obsolete-and-has/td-p/5393
Views: 18469 omar steps
Can't Find CompilerExecutable In Your Search Path(GNU GCC Compiler)
 
02:58
Solving the issue of "Can't Find Compiler Executable In Your Search Path(GNU GCC Compiler)" on Code::Blocks You can also download the latest version of Code::Blocks here : http://www.codeblocks.org/downloads/26
Views: 92634 ZaksonTech
How to Install Java JDK on Windows 10 ( with JAVA_HOME )
 
08:56
In this video I am going to show you How to install Java JDK on Windows 10 ( with JAVA_HOME ). Java installer .msi file comes with JRE and JDK. Java JDK Installation for Microsoft Windows (64-bit). JDK stands for Java SE Development Kit. JRE stands for Java Runtime Environment. 1. Download Java Open your web browser Type URL: http://www.oracle.com/technetwork/java/javase/downloads/index.html to go to Oracle download page Click on button “ JDK download ” for Java SE update 4. This will lead you JDK download page http://www.oracle.com/technetwork/java/javase/downloads/jdk-7u4-downloads-1591156.html Accept oracle license agreement Find and click on the correct jdk download link right for your operating system to download Save the file to disk 2. Install Java Double click to run the download file Just follow the prompt in Installer window #Javatutorialforbeginners #Javatutorial #Javaprogramming #Javaprogrammingtutorial #Javabasicsforbeginners ----------------------Follow--------------------------------------------- My Website - http://www.codebind.com My Blog - https://goo.gl/Nd2pFn My Facebook Page - https://goo.gl/eLp2cQ Google+ - https://goo.gl/lvC5FX Twitter - https://twitter.com/ProgrammingKnow Pinterest - https://goo.gl/kCInUp Text Case Converter - https://goo.gl/pVpcwL -------------------------Stuff I use to make videos ------------------- Stuff I use to make videos Windows notebook – http://amzn.to/2zcXPyF Apple MacBook Pro – http://amzn.to/2BTJBZ7 Ubuntu notebook - https://amzn.to/2GE4giY Desktop - http://amzn.to/2zct252 Microphone – http://amzn.to/2zcYbW1 notebook mouse – http://amzn.to/2BVs4Q3 ------------------Facebook Links ---------------------------------------- http://fb.me/ProgrammingKnowledgeLearning/ http://fb.me/AndroidTutorialsForBeginners http://fb.me/Programmingknowledge http://fb.me/CppProgrammingLanguage http://fb.me/JavaTutorialsAndCode http://fb.me/SQLiteTutorial http://fb.me/UbuntuLinuxTutorials http://fb.me/EasyOnlineConverter -------------------Online Courses to learn---------------------------- Java - https://bit.ly/2H6wqXk C++ - https://bit.ly/2q8VWl1 AngularJS - https://bit.ly/2qebsLu Python - https://bit.ly/2Eq0VSt C- https://bit.ly/2HfZ6L8 Android - https://bit.ly/2qaRSAS Linux - https://bit.ly/2IwOuqz AWS Certified Solutions Architect - https://bit.ly/2JrGoAF Modern React with Redux - https://bit.ly/2H6wDtA MySQL - https://bit.ly/2qcF63Z
Views: 1088528 ProgrammingKnowledge
Google I/O 2011: High-performance GWT: best practices for writing smaller, faster apps
 
01:01:32
David Chandler The GWT compiler isn't just a Java to JavaScript transliterator. In this session, we'll show you compiler optimizations to shrink your app and make it compile and run faster. Learn common performance pitfalls, how to use lightweight cell widgets, how to use code splitting with Activities and Places, and compiler options to reduce your app's size and compile time.
Views: 34706 Google Developers
How to Setup Atom For C / C++ Development on Windows 10
 
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This is a Instructional Video on how to compile C and C ++ programs in Atom Text Editor, one of the best open source text editors. Links shown in the video: Atom Text Editor: https://atom.io/ MinGW: http://www.mingw.org/ Gpp-compiler package: https://atom.io/packages/gpp-compiler Atom is opensource source code and text editor. Atom can be installed on Windows, Linux and OS X. Atom supports plugins written in Node.js and has embedded Git source control. Atom is developed by GitHub. Atom is build using web technologies and used as a desktop application. In this post we will see how to install Atom editor on your Windows 10 system. -------------------Online Courses to learn---------------------------- Blockchain Course - http://bit.ly/2Mmzcv0 Big Data Hadoop Course - http://bit.ly/2MV97PL Java - https://bit.ly/2H6wqXk C++ - https://bit.ly/2q8VWl1 AngularJS - https://bit.ly/2qebsLu Python - https://bit.ly/2Eq0VSt C- https://bit.ly/2HfZ6L8 Android - https://bit.ly/2qaRSAS Linux - https://bit.ly/2IwOuqz AWS Certified Solutions Architect - https://bit.ly/2JrGoAF Modern React with Redux - https://bit.ly/2H6wDtA MySQL - https://bit.ly/2qcF63Z ----------------------Follow--------------------------------------------- My Website - http://www.codebind.com My Blog - https://goo.gl/Nd2pFn My Facebook Page - https://goo.gl/eLp2cQ Google+ - https://goo.gl/lvC5FX Twitter - https://twitter.com/ProgrammingKnow Pinterest - https://goo.gl/kCInUp Text Case Converter - https://goo.gl/pVpcwL -------------------------Stuff I use to make videos ------------------- Stuff I use to make videos Windows notebook – http://amzn.to/2zcXPyF Apple MacBook Pro – http://amzn.to/2BTJBZ7 Ubuntu notebook - https://amzn.to/2GE4giY Desktop - http://amzn.to/2zct252 Microphone – http://amzn.to/2zcYbW1 notebook mouse – http://amzn.to/2BVs4Q3 ------------------Facebook Links ---------------------------------------- http://fb.me/ProgrammingKnowledgeLearning/ http://fb.me/AndroidTutorialsForBeginners http://fb.me/Programmingknowledge http://fb.me/CppProgrammingLanguage http://fb.me/JavaTutorialsAndCode http://fb.me/SQLiteTutorial http://fb.me/UbuntuLinuxTutorials http://fb.me/EasyOnlineConverter
Views: 33086 ProgrammingKnowledge
Download and Install Visual Studio 2017 RC  (Community Edition)
 
10:35
In this video we will see Download and Install Visual Studio Community 2017 RC. Visual Studio Community 2017 RC is a free, fully featured, and extensible IDE for individual developers, open source projects, education and academic research. You can create applications for Android, iOS, Windows and the web. Visual Studio 2017 recently released by Microsoft in mid of November 2016 and came with new and exciting features and legacy that Visual Studio earned in past years of ruling Microsoft focused technologies like .Net and ASP. -------------------Online Courses to learn---------------------------- Blockchain Course - http://bit.ly/2Mmzcv0 Big Data Hadoop Course - http://bit.ly/2MV97PL Java - https://bit.ly/2H6wqXk C++ - https://bit.ly/2q8VWl1 AngularJS - https://bit.ly/2qebsLu Python - https://bit.ly/2Eq0VSt C- https://bit.ly/2HfZ6L8 Android - https://bit.ly/2qaRSAS Linux - https://bit.ly/2IwOuqz AWS Certified Solutions Architect - https://bit.ly/2JrGoAF Modern React with Redux - https://bit.ly/2H6wDtA MySQL - https://bit.ly/2qcF63Z ----------------------Follow--------------------------------------------- My Website - http://www.codebind.com My Blog - https://goo.gl/Nd2pFn My Facebook Page - https://goo.gl/eLp2cQ Google+ - https://goo.gl/lvC5FX Twitter - https://twitter.com/ProgrammingKnow Pinterest - https://goo.gl/kCInUp Text Case Converter - https://goo.gl/pVpcwL -------------------------Stuff I use to make videos ------------------- Stuff I use to make videos Windows notebook – http://amzn.to/2zcXPyF Apple MacBook Pro – http://amzn.to/2BTJBZ7 Ubuntu notebook - https://amzn.to/2GE4giY Desktop - http://amzn.to/2zct252 Microphone – http://amzn.to/2zcYbW1 notebook mouse – http://amzn.to/2BVs4Q3 ------------------Facebook Links ---------------------------------------- http://fb.me/ProgrammingKnowledgeLearning/ http://fb.me/AndroidTutorialsForBeginners http://fb.me/Programmingknowledge http://fb.me/CppProgrammingLanguage http://fb.me/JavaTutorialsAndCode http://fb.me/SQLiteTutorial http://fb.me/UbuntuLinuxTutorials http://fb.me/EasyOnlineConverter
Views: 241677 ProgrammingKnowledge
How to Compile and Run Java Program from Command Prompt
 
06:27
We can compile and run java programs in command prompt ( CMD ) and this video tutorials teaches you to do it with example for beginners. You will learn how to write a simple java program, how to compile it using javac command, how to run the program using java command in detail with example. Get the source code of this tutorial at our website http://www.LearningLad.com Catch us on Social Media facebook http://www.facebook.com/LearningLad twitter http://www.twitter.com/LearningLadEdu Google+ http://www.google.com/+LearningLad
Views: 188083 LearningLad
STEP 3: Build, compile OpenCV, and append OpenCV binary path to Windows PATH environment
 
01:07:11
NOTE: You can skip from 3:12 to 1:03:38. It's just the output from building and compiling OpenCV. You may want to see the output, in case if you have problems during building and compiling. Run cmd.exe as Administrator, and then change directory to "Documents\opencv-2.4.10.4\opencv-2.4.10.4". Then, enter these commands: $ mkdir release $ cd release $ cmake -D CMAKE_C_COMPILER=gcc -D CMAKE_CXX_COMPILER=g++ -D CMAKE_BUILD_TYPE=Release -D CMAKE_INSTALL_PREFIX="C:/Program Files/opencv-2.4.10.4" -G "MinGW Makefiles" .. $ mingw32-make $ mingw32-make install These commands will install OpenCV binaries, libraries, and include files into "C:\Program Files\opencv-2.4.10.4". Append the OpenCV installed directory "C:\Program Files\opencv-2.4.10.4\x86\mingw\bin" to the Windows PATH environment. ---- Links ---- STEP 1: https://youtu.be/RisNj7YUsKU STEP 2: https://youtu.be/tETup8cmqto EXAMPLE 1A: https://youtu.be/l0x7Oj3VXYY EXAMPLE 1B: https://youtu.be/92u-lHdqaLY FULL-PLAYLIST: https://www.youtube.com/playlist?list=PLUpblOQnVE2sapTkIwV-NZxOMzo5U_WZy
XDC2014: Matt Turner - GLSL compiler: Where we've been and where we're going
 
38:30
The generated code quality of the GLSL compiler (i965 backend included) has improved significantly in the last year without significant infrastructure additions. How do we measure our progress and how do we tell what we still need to improve? Can we continue making significant improvements without adding significantly to our compiler infrastructure? (Probably not) We know that we want an SSA-based compiler, but we have a number of options to get us there. How do we properly evaluate our options and continue making significant improvements to our generated code? Link: http://www.x.org/wiki/Events/XDC2014/XDC2014TurnerGLSL/
Views: 553 X.Org Foundation
intel compiler option
 
09:53
lpとilpですが、私はずっとlpを使ってきました。 間違っているかもしれませんが、確かintegerが64bitの桁で使えるということだったと思います。integerは32bitの桁までで十分だと思います。違っていたらごめんなさい。 Intel MPI も自動的についています。コマンドは下記のとおり。 mpiifort mpiicc mpiicpc 昔はOpenMPIを使っていたのですが、それを行なわなくても良くなっています。OpenMPIはg++, gcc, gfortranに使えば良いですね。
Online HTML,CSS,JavaScript Compiler
 
01:39
Play around with HTML, CSS and JavaScript without creating and uploading any files to your Server. For More free Tools : http://www.megawrz.com/tools.php
Views: 2366 Mega Wrz
Why D is the Perfect Fit for Building GTK Applications - Gerald Nunn | DConf2017
 
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Abstract: D is an ideal language to use for building GTK applications. This talk will explore why it is a good fit in comparison to other languages based on the experience of the speaker writing Terminix, a popular terminal emulator for Gnome. When writing GTK applications there is currently a gap between compiled languages, which are often low productivity and difficult to learn, and scripting languages which are easier to learn but lack performance, static typing and other features that developers often prefer. Vala was intended by GNOME to fill this gap but it is not well maintained and it's future looks bleak. In my opinion D is a perfect replacement for Vala as it occupies a unique sweet spot for building GUI applications and, in particular, GTK Linux applications. This talk will focus on the following topics: Yes Matilda, desktop GUI applications are still relevant today What is GTK in a single slide Surveying the current options for building GTK applications (C, C++, Python, Javascript, Vala and Rust) Why choose D over other options? Summary of experience writing Terminix including: How D makes Terminix better Best practices for writing D GTK applications Lessons learned The future and a call to action Slides (PDF): http://dconf.org/2017/talks/nunn.pdf Slides (PPTX): http://dconf.org/2017/talks/nunn.pptx Speaker Bio: Gerald Nunn is a Senior Middleware Solutions Architect with Red Hat. While his day job has nothing to do with the desktop, GTK or GNOME, he maintains a passion for building GUI applications. His current hobby project is Terminix (https://gnunn1.github.io/terminix-web/), a popular tiling terminal emulator for GNOME.
Views: 3015 Sociomantic
CppCon 2017: Dmitry Panin “Practical Techniques for Improving C++ Build Times”
 
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http://CppCon.org — Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2017 — Slow builds block all C++ developers from the work being done. At Facebook we have a huge codebase, where the time spent compiling C++ sources grows significantly faster than the size of the repository. In this talk we will share our practical experience optimizing build times, in some cases from several hours to just a few minutes. The majority of the techniques are open sourced or generic and can be immediately applied to your codebase. Facebook strives to squeeze build speed out of everything: starting from a distributed build system, through the compiler toolchain and ending with code itself. We will dive into different strategies of calculating cache keys, potential caching traps and approaches to improve cache efficiency. We tune the compiler, specifically with compilation flags, profile data and link time options. We will talk about the benchmarks we use to track improvements and detect regressions and what challenges we face there. Finally, you will learn about our unsuccessful approaches with an explanation of why they didn't work out for us. — Dmitry Panin: Facebook, Software Engineer Dmitry is a software engineer at Facebook working in Ads Infrastructure Team. He has been contributing to efficiency, scalability and reliability of C++ backend services responsible for ads delivery. He is currently hacking on Facebook's build infrastructure and C++ codebase itself with the goal to improve build speed. — Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
Views: 4181 CppCon
[2016 version] How to set up the Marlin firmware!
 
18:58
Setting up the Marlin firmware can be quite overwhelming if you haven't done it before, but most of the settings are fairly straightforward if you know what they mean. Get Marlin and Arduino at marlinfw.org and arduino.cc This video is sponsored by Alephobjects, Inc! Learn more about their Lulzbot line of open-source 3D printers here http://lulzbot.com/ Support me by shopping on eBay or Amazon through my affiliate links! Anything you buy through these gives me a small bonus to run the channel - at no extra cost to you! All details at http://toms3d.org/support-me/ This video is licensed as Creative Commons Attribution Share-alike thanks to my supporters on Patreon! https://creativecommons.org/licenses/by-sa/4.0/ https://www.patreon.com/toms3dp Music is Jahzzar - Gross Glee Gross Revisited, licensed CC-BY-SA http://freemusicarchive.org/music/Jahzzar/
Views: 228697 Thomas Sanladerer
How to Install Eclipse for Java (Windows 10)
 
04:25
http://www.krohneducation.com/ Shows how to install Eclipse Mars and JDK 8.
Views: 272629 Krohn - Education
[PAS A JOUR] Installation et configuration de GTK+ sous Windows et Code::Blocks
 
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Présentation : ========== Vidéo d'explication de l'installation de GTK+ sous Windows et la configuration de Code::Blocks. Téléchargez le all-in-one Bundle de GTK+ ici: http://www.gtk.org/download/win32.php Configuration à faire : =============== Dans les variables utilisateurs : Nom: "gtk" Valeur: "C:\gtk" Nom: "gdk-pixbuf" Valeur: "C:\gtk\include\gdk-pixbuf-2.0" Rajouter à la fin de la variable système "Path" : "C:\gtk\bin;" (toujours séparer les valeurs par un ";" ! ) Dans Code::Blocks la valeur à entrer dans: Settings : Compiler... : Compiler settings : Other options est: `pkg-config --cflags gtk+-2.0`, faites de même dans Linker settings. Vous pouvez créer un nouveau projet dans Code::Blocks, si il vous demande où est GTK+, la valeur à rentrer est: "C:\gtk". Le projet par défaut en GTK sur Code::Block, est très bien pour tester si votre configuration est correcte, donc tester directement de compiler ! Attention, vérifiez bien les information comme la version avant de faire un bête Copier/Coller ! Les guillemets ("") ne sont pas à rentrer dans les valeurs, c'est moi qui les ai mit pour que les valeurs soient plus reconnaissable ! Information complémentaire: ==================== Version Windows : Windows 7 Ultimate 32Bits Version Code::Blocks : 12.11 Liens annexes: =========== Téléchargement du Runtime (non obligatoire): http://sourceforge.net/projects/gtk-win/
Views: 5457 Penta
How To Fix Adobe Premiere Pro Error Compiling Movie (Easy Solution)
 
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In this video we will see how to fix error compiling movie premiere pro on your pc/laptop/desktop. This solution will work on most Windows Operating system (Windows Vista,Windows 7, Windows 8, Windows 8.1,Windows 10, including all 32bit and 64bit Versions in this list) and Most Adobe Premiere Pro Versions (Adobe Premiere Pro CC 2018, Adobe Premiere Pro CC 2017,Adobe Premiere Pro CS3,Adobe Premiere Pro cc 2014, Adobe Premiere Pro 2015, Adobe Premiere Pro CS4,Adobe Premiere Pro CS5,Adobe Premiere Pro CS6,adobe premiere pro 2.0). This error(premiere pro won't render error compiling movie/premiere pro error compiling movie when rendering) can appear due to multiple different problems(unknown error, movie disk full error, render error, import error,adobe encoder error,gpu render error unable to process frame,encoding failure) so these solutions may not work for everyone. We are going to try two methods to solve compiling error in premiere pro( export error premiere pro/error compiling movie unknown error premiere pro cc 2015,video rendering error). First we are going to change file location of project file and exported file to desktop if this doesn’t work we are going to change renderer to fix this issue or problems with rendering (render failed/rendering video in premiere failed,unable to render file for export). Follow these simple steps to fix error compiling movie premiere pro METHOD 1- TRY CHANGING LOCATION OF PROJECT FILE AND EXPORTED VIDEO TO DESKTOP 1) Click on file 2) Click on save as 3) Select desktop 4) Name your project 5) Click save 6) Click on file 7) Select Export 8) Select Media 9) Click on output name 10) Select desktop 11) Name your video file 12) Click save 13) Click Export Done! METHOD 2- TRY CHANGING RENDERER IN RENDERING SETTINGS 1) Click on file 2) Click on Project Settings 3) Select General 4) Click on Renderer options 5) Select Mercury Playback Engine Software only 6) Click ok 7) Select preview settings of your choice( I am going to select keep previews) 8) Click on file 9) Select Export 10) Select Media 11) Click Export Done! Problem solved Error compiling movie in premiere pro fixed Contact Us Facebook : https://www.facebook.com/SoftTrickChannel Wikipedia : https://en.wikipedia.org/wiki/User:SoftTrick Twitter : https://twitter.com/SoftTrickChnl Instagram : https://www.instagram.com/softtrick Reddit : https://www.reddit.com/user/SoftTricks Tumblr : https://www.tumblr.com/blog/softtrickchannel Youtube : https://youtu.be/ezfqHHwBM60 Desktop Wallpaper Photo Miguel Á. Padriñán Link - https://www.pexels.com/photo/art-leaf-white-flower-68558/ Background Music Provided by NCS (Nocopyrightsounds) Codeko - Crest Link- https://www.youtube.com/watch?v=q1jqaK49SgU Follow artist Codeko https://soundcloud.com/codeko https://www.facebook.com/codekomusic https://www.youtube.com/user/FigureMusic Follow NCS Snapchat: ncsmusic 24/7 Radio: http://ncs.io/Radio http://soundcloud.com/NoCopyrightSounds http://instagram.com/NoCopyrightSounds
Views: 37117 SoftTrick
Testing a “150 Watt” CFL from China (and how to deal with fraudulent vendors)
 
06:11
With goods purchased from China it is very common that advertisements do not match reality. Let’s see how this compact fluorescent studio lamp (CFL) compares to how it was advertised! The video also contains some advise on how to deal with dishonest fraudulent vendors who make unsubstantiated claims about their products. My links: Twitter: https://twitter.com/RealBisqwit Liberapay: https://liberapay.com/Bisqwit Steady: https://steadyhq.com/en/bisqwit Patreon: https://patreon.com/Bisqwit (Other options at https://bisqwit.iki.fi/donate.html) Twitch: https://twitch.tv/RealBisqwit Homepage: https://iki.fi/bisqwit/ You can contribute subtitles: https://www.youtube.com/timedtext_video?ref=share&v=DkWr4sk8rq4 or to any of my videos: https://www.youtube.com/timedtext_cs_panel?tab=2&c=UCKTehwyGCKF-b2wo0RKwrcg #AliExpress #Review #Bisqwit I also uploaded the video to Bilibili, a Chinese streaming service, because YouTube is censored in China: https://www.bilibili.com/video/av27986806/
Views: 13680 Bisqwit
Migrating to Android Gradle Plugin 3.0.0
 
03:45
For more information about migrating to Android Gradle Plugin 3.0.0 refer to the guide in our documentation: https://goo.gl/AGR95p Android Plugin version 3.0.0 brings many improvements to build times, especially for multi-module projects. When updating your build files to the newest version however, you might have to watch out for some DSL changes. In this video we show how to deal with errors such as missing flavor dimensions, providing fallbacks for missing build types and flavors in libraries and migrating to a new way of declaring Gradle dependencies. Subscribe to the Android Developers channel here: https://goo.gl/vLYDU #tools #gradle
Views: 89001 Android Developers
Intel - Getting the Most out of IntelR Fortran Studio XE 2011
 
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Whether you're developing new Fortran applications using the latest language features, or updating an existing one, you need more than just "a compiler" to find coding errors and boost performance. Join us for a webinar on Intel's newest developer tool suite, Intel(R) Fortran Studio XE 2011 for Linux and Windows. Topics covered will include: o New parallel processing features from the Fortran standard, including coarrays Object-oriented programming, C interoperability, varying length strings and other useful language features o Compiler options that can get the most out of your processor o Advanced diagnostic features such as Generated Interface Checking and Static Security Analysis o New developer productivity tools in Intel(R) Visual Fortran Composer XE 2011 for Windows o Using Intel Inspector XE to find memory leaks o Using Intel VTune(TM) Analyzer XE to analyze run-tim performance Presented by Steve Lionel: Steve Lionel is a Senior Technical Consulting Engineer with Intel's Developer Products Division. Over his 33 years in the industry, Steve has been a developer for compilers and libraries for several programming languages, including Ada, Pascal and C++, but the majority of his career has involved Fortran from both a development and support perspective. Nowadays you will find Steve active in the Intel Software Network (ISN) user forums for Fortran as well as the Fortran community at large, including his role as a member of the ANSI and ISO Fortran standards committee. Steve blogs on Fortran topics for ISN as "Doctor Fortran", and was the first Intel engineer 2011 10 06
Views: 2152 TechXtend
For HFT, Matlab options for Coder toolbox and Compiler with GPU and CUDA
 
03:56
http://quantlabs.net/membership.htm
Views: 203 Bryan Downing
[UE4 TUTO FR] Les Options
 
20:42
Cette fois, il est question des options. Une session pas des plus intéressantes mais qui peut s'avérer vraiment utile. ═════════════════════════════════════════ Le Discord de la chaine: https://discord.gg/7Ap9bbP La Page Facbook de la chaine: https://www.facebook.com/unrealtutofr/ ═════════════════════════════════════════ Les cours payants - Udemy (9.99€) Tu as envie de créer ton jeu de survie ou d'apprendre les bases de l'Unreal Engine ? Création d'un jeu de survie https://www.udemy.com/creation-jeu-de-survie/?couponCode=UE4TUTOFR Apprends les bases de l'Unreal Engine (V2) https://www.udemy.com/apprendre-unrealengine/?couponCode=UE4TUTOFR ═════════════════════════════════════════ Mon Portfolio: https://www.artstation.com/artist/unrealmike Mon Twitter: https://twitter.com/UnrealMikeLD Mon Insta: https://www.instagram.com/unreal__mike/
Views: 3217 Mike
C++ Weekly - Ep 83 - Installing Compiler Explorer
 
06:03
Come to my `constexpr` class at C++ On Sea: https://cpponsea.uk/sessions/applied-constexpr.html Support these videos: https://www.patreon.com/lefticus Learning C++ Best Practices: http://shop.oreilly.com/product/0636920049814.do Inheritance and Polymorphism with C++: http://shop.oreilly.com/product/0636920052166.do Follow me on twitter: https://twitter.com/lefticus Source:
Views: 5143 Jason Turner
Xero Coder 5 Cross Compiler XUI to Android - Master Detail
 
02:09
This is a small demonstration of Master/Detail view on a Android Phone Emulator.
Views: 110 Liam Neil Parker
Update Now: What’s New in Intel® Compilers and Libraries
 
57:04
Build fast code faster with the compilers and libraries in the new Intel® Compiler Version 15.0. Build fast code faster with the compilers and libraries in the new Intel® Compiler Version 15.0. We’ll examine new capabilities in the 2015 Intel compiler release, including new optimization and vectorization reports that streamline performance enhancements, increased language standards support, and useful new compiler options. And, what’s in a name? We've simplified Intel® Parallel Studio XE in three editions—join us and find out more. 線上購買及更多軟體介紹及下載試用,歡迎至本公司線上商店 ,Buy Online : http://www.appcenter.com.tw/ or http://www.cheerchain.com.tw Cheer Chain Enterprise Co., Ltd. T +886 4 2386 3559 | F +886-42386 3159 [email protected] | www.cheerchain.com.tw Distribution of Software | Training Courses | Consulting Services
Views: 103 Cheer Chain
Creating a Doom-style 3D engine in C
 
18:50
In this tool-assisted education video I walk through the creation of a Duke Nukem 3D style (or Doom-style) software-rendering pseudo-3D engine from scratch. It supports non-Euclidean geometry. Topics such as vector rotation and portal rendering are at the core. SUBTITLES ARE AVAILABLE. Twitter: https://twitter.com/RealBisqwit Patreon: https://patreon.com/Bisqwit (alternatives at http://iki.fi/bisqwit/donate.html) Twitch: http://twitch.tv/RealBisqwit Homepage: http://iki.fi/bisqwit/ Contribute subtitles: http://www.youtube.com/timedtext_video?vHQYsFshbkYw or: http://www.youtube.com/timedtext_cs_panel?c=UCKTehwyGCKF-b2wo0RKwrcg&tab=2 This homebrew software-rendering pseudo-3D engine bears many similarities to Duke Nukem 3D. The geometry can be tweaked at run time without performance penalties, to create things like ceiling crushers or rotating doors. For rendering, it only supports single-color floors, walls and ceilings, with optional depth shading. Unlike Duke3D, it also requires that each sector is convex. So far this engine does not support objects or sprites. It also does not support sloped surfaces or parallax ceilings. DOWNLOAD MATERIAL: - http://iki.fi/bisqwit/jkp/portalrendering.html SUPPORT / INSTRUCTIONS: The C program must be compiled with a C compiler supporting the C11 standard. If you attempt to compile it as C++, errors will be produced. If you attempt to compile it on a C98/C03 compiler, errors will be produced. You must compile it as C using C11 standard or newer (on GCC, use the commandline option: -std=c11). You also need libSDL 1.2. SDL 2.0 will not work. Add the options printed by pkg-config sdl --libs --cflags into your compiler commandline. The BASIC program is ideally run in QBASIC or QuickBASIC 4.5. It will not work in QB64 without modifications, because QB64 does not support DEF FN. It will not work in GW-BASIC, because of the structural programming statements. Music credits in order of appearance: - Lunar: Silver Star Story - Lunar Traffic theme (Noriyuki Iwadare) - Axelay - SPIDERS (Taro Kudou) - Tales of Phantasia - Final Act (Motoi Sakuraba and Shinji Tamura) - Tales of Phantasia - Ridge Racer (Shinji Hosoe) All these video game songs have been transformed into OPL3 songs with homebrew tools and played through ADLMIDI. Sorry about the fluctuating narration volume. I recorded pretty much every sentence separately over many days, and my microphone was positioned differently at different times, and sometimes it was day, sometimes night, sometimes I had morning voice, etc. I tried to compensate with both manual volume adjustment as well as running a compression filter over it all, but it was only after publication when I noticed how uneven it still is. My typical workflow for recording the narration involves the following: 1. Watching some of the video 2. Writing into a text file what I would like to say (this file will also form the basis of closed-captioning later). Much of the text comes from the directing script that I wrote before I even began any video recording. 3. Speaking that dialog and recording using Audacity. I honestly try to speak as naturally as possible. If I stutter or mispronounce some part, as happens many _many_ MANY times with English (that whole language is a frigging tongue twister to me), I simply repeat the sentence or part of a sentence as many times as necessary until I get it right. Then I listen to it, and delete the flubbed parts until I have the best takes for that text. Typically this involves about two minutes of recording for every 40 seconds of narration. Sometimes I leave a particularly difficult part in out of spite even if it doesn't sound fluent. Unfortunately having to do the recording in this manner tends to kill natural prosody. I do not use voice synthesizers for reference. 4. If the dialog is shorter or longer than the section of video I was planning this to be narration over, adjust something. From here the editing may branch anywhere, including things like changing the text, or adjusting the playback speed/length/order for clips, or even changing the source code (which requires a new round of video recording). 5. Go ahead in the video with step 1 For the record, my native language is Finnish. It has a small set of phonemes similar to Spanish or ancient Greek, and a similar rhythm of vowels/consonants as Japanese. This background is quite a disadvantage for speaking English, considering that a person's ability to distinguish and to reproduce a language's defining traits, such as phonemes, rhythm, accent and intonation, is mostly determined by the languages they are exposed to as a toddler. So, if my bad accent disturbs your harmony, I urge you to disable the sound and use the closed captions instead.
Views: 525453 Bisqwit
Setting up Angular 2 in Visual Studio
 
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Text version of the video http://csharp-video-tutorials.blogspot.com/2017/05/setting-up-angular-2-in-visual-studio.html Slides http://csharp-video-tutorials.blogspot.com/2017/05/setting-up-angular-2-in-visual-studio_18.html Angular 2 Tutorial playlist https://www.youtube.com/playlist?list=PL6n9fhu94yhWqGD8BuKuX-VTKqlNBj-m6 Angular 2 Text articles and slides http://csharp-video-tutorials.blogspot.com/2017/06/angular-2-tutorial-for-beginners_12.html All Dot Net and SQL Server Tutorials in English https://www.youtube.com/user/kudvenkat/playlists?view=1&sort=dd All Dot Net and SQL Server Tutorials in Arabic https://www.youtube.com/c/KudvenkatArabic/playlists In this video we will discuss how to set up Angular 2 in Visual Studio. Step 1 : The first step is to install Node.js and npm. It is recommended that you have node version 4.6.x or greater and npm 3.x.x or greater. To check the versions that you have on your machine type the following commands in a command window. node -v npm -v You can get the latest version of Node.js from the following website. https://nodejs.org/en/download Step 2 : Make sure you have Visual Studio 2015 Update 3 installed. To check the version of Visual Studio you have click on the "Help" menu and then select "About Microsoft Visual Studio" Download links Visual Studio Enterprise 2015 - Update 3 http://download.microsoft.com/download/8/4/3/843ec655-1b67-46c3-a7a4-10a1159cfa84/vs2015.3.ent_enu.iso Visual Studio Professional 2015 - Update 3 http://download.microsoft.com/download/e/b/c/ebc2c43f-3821-4a0b-82b1-d05368af1604/vs2015.3.pro_enu.iso Visual Studio Community 2015 - Update 3 http://download.microsoft.com/download/b/e/d/bedddfc4-55f4-4748-90a8-ffe38a40e89f/vs2015.3.com_enu.iso Step 3 : Configure environment settings for node and npm in Visual Studio. 1. In Visual Studio click on Tools - Options. 2. In the "Options" window, expand "Projects and Solutions" and select "External Web Tools" 3. In the right pane, move the global $(PATH) entry to be above the internal path $(DevEnvDir) entries. This tells Visual Studio to look for external tools (like npm) in the global path before the internal path. 4. Click "OK" to close the "Options" window and then restart Visual Stduio for the changes to take effect Step 4 : Install TypeScript for Visual Studio 2015 To develop Angular applications you need TypeScript 2.2.0 or later To check the version of TypeScript, clik on the "Help" menu in Visual Studio and select "About Microsoft Visual Studio" Download and install the latest version of TypeScript for Visual Studio 2015 from the following URL https://www.microsoft.com/en-us/download/details.aspx?id=48593 Step 5 : Create Empty ASP.NET Web Application project Step 6 : Download the "Quick Start Files" from the Angular web site. https://github.com/angular/quickstart Step 7 : Copy the required "Starter files" to the web application project Step 8 : Restore the required packages. In the "Solution Explorer" right click on "package.json" file and select "Restore Packages" from the context menu. This takes a few minutes to load all the modules. You can see the status in "Visual Studio Output" window. After the restoration is complete, you will see a message "Installing Packages Complete". To see all the installed node modules, click on "Show all Files" icon in Solution Explorer. DO NOT include "node_modules" folder in the project. Step 9 : Run the project In the "RUN" window type "cmd" and presee enter Change the directory in the command prompt to the directory where you have the web application project. Type "npm start" and press "Enter" key This launches the TypeScript compiler (tsc) which compile the application and wait for changes. It also starts the lite-server and launches the browser where you will see the output - Hello Angular. At this point, open "app.component.ts" file from "Solution Explorer". This file is present in "app" folder in "src" folder. Change "name" value from "Angular" to "Angular 2!" and you will see the changes reflected on the web page automatically. At the moment we do not have the capability to run the project by pressing F5 or CTRL + F5. We will discuss how to do this in our next video.
Views: 340551 kudvenkat
Creating Multiple Bundles for Multiple Pages with Webpack - Ep. 7
 
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Typically, webpack will store our code in one big bundle which can be good because it decreases the amount of requests made to our server—however—if we’re putting everything into one file, we’re forcing the user to load excess code that the page may not need in order to function. So how do we make use of module bundling while still creating specific scripts for specific pages? The answer is having multiple entry points that compile into multiple bundles. In this tutorial, I’ll teach you exactly how to implement this using web pack. Timeline: 0:10 - Why we’d want to create multiple bundles 0:32 - Project overview 1:14 - Adding multiple entry points 2:20 - Using webpack to compile multiple bundles 3:36 - Adding bundles to our HTML 5:21 - Outro Resources: https://webpack.github.io/docs/multiple-entry-points.html Beatz: Immortal Beats - Oh Wee - Creative Commons For updates on the progress of chriscourses.com and future videos, join the Chris Courses mailing list at http://chriscourses.com. Support Chris Courses Through Patreon: -------------------------------------- https://www.patreon.com/chriscourses Chris Courses Social: --------------------- Twitter: https://twitter.com/chriscourses Facebook: https://www.facebook.com/chriscourses Instagram: https://www.instagram.com/chriscourses Christopher Lis Social: ----------------------- Twitter: https://twitter.com/christopher4lis CodePen: http://codepen.io/christopher4lis
Views: 7115 Chris Courses

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